Stfc critical damage crew

Navi’s Captain’s Maneuver is “Drastic Measures.” At the start of each round, if the ship has a hull breach, Navi increases the Critical hit damage bonus by 20% for this round. Depending on your opponent, and your officer levels, you might want to complement her with Khan instead of Rima. In short battles, Rima’s got an edge..

5/6/Ash Tyler: bonus mitigation, piercing, damage (if someone rings burning) Bev/6/Ash Tyler: requires external 'burning' support but bonus mitigation, piercing, damage, and shield health regeneration. Remember, though, that the Frank-A alternative crews aren't for wins, they're for extra spots to help folks get through events or the like.Mar 6, 2024 · Crew recommendations Before traveling to a Silent Enemy location, we recommend that you carefully consider the officers that you want to use . When looking at the Silent Hostiles ’ buffs, it is clear that Tucker is an obvious option as he will protect your vessel from critical damage.The right ship with the right crew for the right task can overcome stronger ships or defend your station against overwhelming foes. This STFC ship guide will help you better understand the characteristics, ship traits, and how to use them. ... the USS Crozier decreases Hostile Critical Hit Damage by 2% for the first 5 rounds of combat. 5★ ...

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Stats. Blade's Tip. On combat start all damage this hostile deals completely ignores player shields. Ship Abilities always active. Doomed Species. At the start of the round this hostile reduces the players critical hit damage by 500% for 2 rounds. (This ability can stack) Xindi Weaponry. At the end of every round this ship fires a Particle Beam ...Tertiary Adjunct. Increases your ship's Isolytic Cascade by 12% versus players. Isolytic Cascade multiplies your total damage, including Isolytic Damage, and all research and other bonuses. Below-Decks Abilities are only activated when assigned to a below-decks slot on a ship.Nine of Eleven - Unimatrix Twelve (c), Seven of Eleven - Unimatrix Twelve, and another Borg Crew for Full Synergy (Highly recommended Five or Eleven or Eight) This one-player running full synergy will completely negate the damage from any critical hits from the MegaCube resulting in critical hits with 0 damage! Armada Crews vs Klingon Burial Ship

Isolytic Damage introduces a new form of damage that operates alongside standard damage rather than replacing it. With every shot fired, Isolytic Damage is dealt in addition to the regular standard damage. Computer, analyze…. Isolytic Damage is calculated as a percentage of your overall standard damage, considering all applied buffs, rather ...Interceptors have a higher crit chance. Explorers have a larger base shield. Battleships have an outside base health. You can see this illustrated pretty cleanly in the base data (before the variegated researches) in stfc.space's list of G3 Epics. The base critical chances for the D4, Enterprise, and Augur, are 15%, 10%, and 7.7%, respectively.Note: Gaila decreases the damage from the critical hits. Having four max level Gailas in the armada team can reduce the armada critical hits to 0. As such, the Kirk, Spock and Gaila combinations require that exactly 4 ships carry that combination with the remaining ships geared for damage.The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.Reduce Opponent Player Critical Hit Chance By X% 10% / 15% / 20% / 25% / 35%. New Missions. 10 new missions conclude Deep Space Nine Arc! Join forces with Sisko and Crew as they fight for the greater good of the Galaxy. Learn about the new Assaults in 5 new missions. All you'll need is a tall ship, and some contraband to fill it with!

⚪ DPR 36,632,351 ⚪ Armor Piercing 874,735 ⚪ Accuracy 728,973 ⚪ Shield Piercing 947,640 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (118,046,455) ⚪ Armor 9,443,717 ⚪ Shield Deflection 7,318,880 ⚪ Dodge 6,846,694Sep 7, 2023 · According to HarmoniousDeath, a moderator on the official STFC Discord server, players can use Captain Janeway, Torres and Kirk when fighting a Texas-class hostile with an Enterprise. He also mentioned that players can use Captain Janeway, Tom Paris and Doctor. If you are using this crew, you should assign B’Elanna Torres and Hugh to below deck.Each ship has a critical damage officer onboard, which is really the key to solo armadas. FWIW, I'm a L51 with a ton of research done. As of last night, I've added in running the Titan-A alongside for the support points and to just make it that much easier to complete the armadas unscathed. ….

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The following 3 crew can be used as Captain to increase the rewards received from hostiles Gaila (Engineer, Starfleet Academy) (as Captain) Increases PARSTEEL Awards against hostiles. Decreases critical hit …Jun 20, 2021 · Battlelogs!! Recently we were discussing in my discord how to calculate various battle damages.. One of the most important features in Star Trek Fleet Comman...STFC: Freeman Crew. September 22, 2023. To enhance Carol Freeman's capabilities in STFC, we recommend that you assign Worf and Lorca to her crew. Star Trek Fleet Command (STFC) is an adventurous video game which invites players to command their own fleet. The objective of the game is to recruit officers, complete space-missions, explore star ...

These armadas are about laying down as much damage as you can. Anything to shorten the fight. Lots of crits and hull breach with a dash of mitigation. Use damage exos, use defiant/cheetos/titan to buff your ships. You need to find what works best for your level and your ships. From there you can improve your research and ships.Solo armadas are basically the same as the normal faction armadas (Klingon, Romulan, Federation and Pirate), except you have to show up with three ships. So for crewing, what you want is to think about a couple different possible strategies, since you directly control all the crews. One strategy is to try to get mitigation and shield ...

1972 2 dollar bill value Live out your NASCAR fantasy. Some people truly enjoy working on cars. So much so, in fact, that having to work on cars in a very big hurry while under a lot of pressure and on tel...Defense (1,055) ⚪ Armor 26 ⚪ Shield Deflection 159 ⚪ Dodge 26. Health (2,255) ⚪ Shield Health 3,870 ⚪ Hull Health 640. Attack. Weapon. Type Energy Shot 1 Warmup 1 Cooldown 1 Accuracy 305 Penetration 305 Modulation 305 Min Dmg 935 Max Dmg 1,143 Crit Chance 10% Crit Dmg 150%. Tritanium 125K. Dilithium 34,125. big thigh squidwardgood leaf salamanca DPR > 77,348 Armor Piercing > 2,535 Accuracy > 5,070 Shield Piercing > 2,535 Critical Chance > 10% Critical Damage > 180%⚪ DPR 355,338 ⚪ Armor Piercing 33,437 ⚪ Accuracy 33,437 ⚪ Shield Piercing 66,861 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (516,475) ⚪ Armor 92,305 ⚪ Shield Deflection 5,495 ⚪ Dodge 5,495 state of alabama dhr food stamps When attacking a station Kati increases the Critical Hit Damage by 15%: Ship Offense: Critical Hit Damage: Otto: Khans Crew: Brute Force: Otto increases the Attack of each officer on the bridge by 20%: Ship Offense: Officers: Joachim: Khans Crew: Unflinching Resolve: when attacking a station Joachim decreases the Weapon Damage of all opponents ... ice t car shieldcollective cannabis billericastanislaus court Whether @everyone comes to this video to find an easier way to hit Heavy Transports in capital systems, or to learn about unique ways to crew with officers, ...Unlike any ship before, the Borg Cube is meant to grow with you as you progress through your Star Trek Fleet Command journey and scales based on the power of your other Faction Ships. The Borg Cube is formidable and will be on par (or better) with your faction ship's power. As you can see, the Borg Cube grows progressively stronger, all the ... nadine arslanian wikipedia The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. how long can trulicity be unrefrigeratedtd bank delaware routing numberfatal accident on 125 today On round start, if on an interceptor and enemy player has hull breach, increase Isolytic Cascade damage by X% for 1 round. 60%, 75%, 90%, 110%, 130%; Below-Deck Ability: Two Decks Tall. On round start, if on a battleship and enemy player is burning, increase Isolytic Defence by X% for 1 round. 40%, 50%, 65%, 85%, 100%; New Missions